Size, px x px (mpx). Real size, m x m (m2) ft x ft ( ft2). Resolution, dpi. Seamless, horizontally/vertically. Categories. stone fieldstone rocks pavement weathered wall floor outdoor. Included Accessories. MaxwellRender™ (2.x). Free Downloads. Arroway Textures is a manufacturer of high-res textures, which are used in many areas of digital visualization, e.g. architecture, design and art.
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Only use the layers you need Mesh Layers In addition to clusters, most gravel meshes have also been split into two layers; a top-layer and a bottom-layer, each containing roughly half of the pebbles. In this example, the same mesh works as small grains of sand, medium sized pebbles, as well as larger texturfs.
Contains fine surface detail on individual stone pebbles Reflectivity map: In tedtures to clusters, most gravel meshes have also been split into two layers; a top-layer and a bottom-layer, each containing roughly half of the pebbles. Shared base textures with various map types Base Textures There are 15 different base textures in total, each consisting of the following: Due to the somewhat ‘fractal’ nature of gravel and its individual pebbles, it is possible to scale the meshes up or down with basically no limit.
gravel stone | Arroway Textures
AO, edge and mask maps can help you create your own gravel textures e. Each texture consists of diffuse, bump, normal, displacement and reflectivity maps, as well as a number of special maps that will help you to modify the gravel textures or to create entirely new textures. Stone Textures Meant to be used with the 3D gravel meshes, this product also contains especially optimized stone textures in different styles and colors, based on 94 distinct sets. With their power-of-2 resolution of px x px, these textures are perfect in real-time applications, e.
In cases where an even larger area of gravel is needed, these meshes do tile seamlessly – just as a bitmap texture would. Contains mask information in form of a random color assigned to every individual stone The displacement and normal maps are used in conjunction with the variation texture on render time. Real-Time Usage With their power-of-2 resolution of px x px, these textures are perfect in real-time applications, e. For gravel that is farther away or seen from a shallow angle, only one of the two layers may need to be switched on, for instance.
Using the high-resolution stone textures included in this product, all this allows for even extreme close-ups. One that is widely used is displacement mapping. No matter how well the texture is made, how precise its normal or displacement map describes the virtual gravel surface, it still is just a two-dimensional approximation of a complex three-dimensional structure. You can also, of course, combine the two. Gravel meshes tile seemlessly like textures Tilable Geometry In cases where an even larger area of gravel is needed, these meshes do tile seamlessly – just as a bitmap texture would.
Skip to main content. Any PC that is not older than, dtone, 10 years should have no trouble with them whatsoever. As a first on the market, we offer gravel ‘textures’ in form of real 3D geometry.
Related Content User Galleries The displacement and normal maps are used in conjunction with the variation texture on render time. Different scales, same mesh Scalability Although our gravel meshes have a nominal size of 2m x 2m and 4m x 4m, you are not bound to this scale.
Contains basic shading information Edge map: Depending on the capabilities of your rendering software, several different techniques might be available, such as Normal Mapping or Displacement Mapping.
The variation texture contains diffuse, bump and reflectivity maps, which are unique to each variation. The base texture contributes the displacement and normal maps, which are unique to the gravel type.
Because the UV coordinates of the gravel mesh respect texture edges, these stone textures do not have to be tilable. Each gravel texture basically consists of two parts, the base texture and the variation texture. The only remaining difficulty, is to produce the actual 3D mesh data. While both version have the same polygon count of roughly 8 million, the 2m version has four times more mesh detail per pebble as the 4m version.
There are 94 distinct stone textures contained in this product disks 4 to 6plus color variations, making for a total of different styles.
This product contains different gravel textures, which were created based on 15 different gravel types and styles. This way you can choose which layer is visible, e.
As a compromise, we’ve fused pebbles into individual pebble clusters of 25cm x 25cm each. Gravel Textures This product contains a total of gravel textures, based on 15 different gravel styles. Most stome applications these days support at least basic normal mapping; many do also offer displacement mapping or similar advanced techniques.