D&D SILVER MARCHES PDF

DUNGEONS & DRAGONS, D&D, FORGOTTEN REALMS, WIZARDS OF THE COAST, and the Wizards of the Coast logo are registered trademarks owned by. Complete information on the towns and settlements of the burgeoning Silver Marches alliance and the many hazards that threaten it highlight this detailed. The Silver Marches Confederation, usually just called the Silver Marches is a loose alignment of frontier states in the North, also known as the.

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Silver Marches

Click here to edit contents of this page. A small company of elite dwarf warriors known as the Vigilant guards access to the Everfire at all times, aided by traps that harness that portion of the rift’s power that is safe to use. Trade Paperback Page Count: A perilous trail climbs along the shoulder of the gorge through Dead Orc Pass to the north side of the Rauvins, but most travelers choose to pass around the silvef to marchess east, since the pass is the home of a particularly strong and aggressive orc tribe.

No armaments of any kind are permitted within. In the past, popular Speakers have served many terms on the council; Sindyl is in the middle of her second. Shattered Lands Dark Sun: Shieldsar leaders are always wary of being outflanked or ambushed, setting scouts on all sides as they patrol. Armor, clay wares mostly pipes and tilescopper, furniture, gold, lumber, pelts, silver, tools, weapons. Come tour one of the most popular regions of the Forgotten Realms world!

Reset Fields Log in. Text and images are copyrighted by the original publisher. Of course, one must always note Todd Lockwood’s dragons. Marfhes had DMed a 3. Silver Village grew slowly into Silverymoon Town, and Silverymoon became a city in DR, when its first set of walls was completed. Complete information on the towns and settlements of the burgeoning Silver Marches alliance and the many hazards that threaten it highlight this detailed survey of one of the most exciting regions in the Forgotten Realms game setting.

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Its taverns tend to be rough or rundown. The Hall of Vigilance: Confederation of lords ailver by Alustriel of Silverymoon Religions: The army has set up a special station just inside the main entrance to the courtyard, where mercenaries and adventurers may obtain work patrolling Evermoor Way and keeping the route clear of monsters and other threats.

Alternatively, you could also use the map done by Mike Schley: BTW, I also like Mistwell’s suggestion. A thick stone wall rings the city, pierced in five places by the city’s gates.

This state of affairs shifted abruptly when, just a few months ago, an unsuspecting hunter discovered gold in the waters of xilver nearby stream. Not far from the Hall of the Elders stands the city armory, a small, square keep built from dressed limestone blocks.

This page was last edited on 3 Octoberat Everlund has always been instrumental in keeping the roadway safe for caravans from its walls all the way to Calling Horns, hiring numerous mercenaries and adventurers to scour the route for monsters and other dangers.

Notable Businesses Visitors will find over a dozen superb woodcarvers and carpentry shops around the Circle.

She recently succeeded Triandial Truthammer as Defender, after her predecessor vanished while engaged in a perilous adventure. Merchant caravans generally travel through the Underdark from Mithral Hall or Mirabar. A human home might be built around the base of a tree, with elves using the tree above as part of the walkway to their central tree home, and dwarves caverns beneath the surface.

Most don’t bother to go through the routine if they arrive at Everlund after sunset, preferring instead to avail themselves of the hospitality to be found in any of a number of inns and taverns that have established a thriving trade outside the city walls for just such occasions.

Mike Schley | Cartography Prints | The Silver Marches (Artist’s Print)

Dwarf and human joined together to drive off the demons. Posted By Abstruse Thursday, 27th December, Outsiders are watched and viewed with suspicion.

Kayl favors the interests of landed nobles over the city’s guilds and merchants. The region is also home to a particularly large, clever, and vicious behir called Grimlightwho has a taste for dwarf-flesh marcehs well as dwarf-gold. Sundabar boasts many defenses against the orc hordes that plague the North, and has broken the onslaught of several major invasions. Helm Dwarf-friend became the sixth Ruling Master of the city in DR, after his predecessor died fighting against orcs assailing the city’s defenses.

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I realise weather doesn’t make or break a campaign, but I love the fact that, particularly for a more sandbox or geographically-diverse campaign, I have the v&d to make that part of the world also come alive.

Now to decide whether to buy the softcover from Amazon, or wait for it to get released on PDF thru dndclassics. Fendelben is a very successful merchant who has his eyes firmly fastened on the pursuit of wealth. The more info I could get, the better off I am. Like many of the communities in the Silver Marches, Everlund traces its origins to a time before the ruin of previous civilizations. Renamed the Citadel of Many Arrows by its new masters, it stood as an example of how orcs could conquer the weaker folk of the south.

They get to know their patrol areas very well, scouring every cave and hill-hollow.

The Silver Marches (Artist’s Print)

Dragondown Grotto Red Hand of Doom. The adventures they’ve published so far are along the Sword Coast, and has a bit of a Nentir Valley feel to it. In this instance, the old kingdoms are the elven realm of Eaerlann formerly based in the High Forest, the dwarf realm of Delzoun underneath Ascore, and the human empire of Netheril. Marauding orcs and monsters plundered the surface portions of the city time and time again during the centuries between DR, the year in which Hlondath fell, and DR, the year in which Ascalhorn, Ammarindar, and Eaerlann succumbed to an army of demons.

These dangers have made the folk of Deadsnows both vigilant and determined. Dark Sun Dark Sun: